If your Plugins/iOS folder includes_ AppController.mm/h_, you can merge and rename them. More info See in Glossary include AppController.h, you can include UnityAppController.h instead.
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NET assemblies created with tools like Visual Studio) and Native plug-ins (platform-specific native code libraries). There are two kinds of plug-ins you can use in Unity: Managed plug-ins (managed. You can create your own AppDelegate derived from UnityAppController, or, if any of your plug-ins A set of code created outside of Unity that creates functionality in Unity. Unity stores the entry points of the application in the main.mm and UnityAppController.mm/h files inside this folder. The Classes folder contains code that integrates the Unity Runtime and Objective-C. The Unity-iPhone target has a single dependency See in Glossary on the UnityFramework target. xib files, icons, data, and /ist files, and it runs the library. It includes the MainApp folder and app representation data such as Launch Screens. Unity-iPhone: A thin launcher part in the Unity-iPhone target.It includes the Classes, UnityFramework, and Libraries folders, as well as dependent frameworks, andXcode uses it to build the amework file.
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UnityFramework: A library part in the UnityFramework target.Project TargetsĮvery generated Unity iOS Xcode project has the following structure and targets: To do this, change the SDK version** field. You can also choose whether your app targets the simulator or an actual device. The Xcode project structure has changed as of Unity 2019.3 to support Unity integration into native iOS applications via Unity as a Library.īefore you build your Project for iOS, make sure that you set the Bundle Identifier in the iOS Player Settings** (menu: Edit > Project Settings > Player Settings ). You also need to use it to prepare and bundle your game for distribution on the App Store. You need this project to compile and sign your app before you deploy it on a device.
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More info See in Glossary platform, Unity creates a folder that contains an Xcode project. When you build a Unity Project for the iOS Apple’s mobile operating system.